
The X2 Guide to US Foreign Policy
by James
Norton
Americans tend
to struggle with foreign policy.
But a seemingly infinite war on terror has upped the ante
and made this once esoteric topic important again. And while
most Americans have been wrestling with Middle Eastern Geography
101 and the number of US
flag decals it takes to make an SUV "patriotic," the
foreign policy establishment has been arguing over a fundamental
issue of threat perception and military action that we had
all better understand.
Thank God for the new X-Men movie.
Clearly illuminated by the overproduced but brilliantly
entertaining folds of X2 is the foreign policy dilemma
that has divided Donald Rumsfeld, Paul
Wolfowitz and their neoconservative pals from the more
moderate group of thinkers that surround Colin Powell's
State Department and the CIA.
The question, in a nutshell: Do we live in a black-and-white
world, or a world composed of a thousand shades of gray?
The baddies of X2 act with a moral clarity and
martial drive that Wolfowitz and Rumsfeld must envy. Military
bigwig William Stryker perceives a final conflict on the
horizon between mutants and humans. Failing to see any possible
compromise, he starts a genocidal war against all mutants,
everywhere.
Erik Lensherr, the magnetically gifted but sinister mutant
intellectual known as Magneto, sees the conflict in very
similar terms, and is equally determined to triumph against
the implacable human enemy through violent means.
This is an attitude that the Bush administration can groove
to and rally behind. In less than one term in office, the
Bushies have created an "Axis of Evil," alienated most of
the European Union, fought two medium-sized foreign wars
and set the stage for at least three more.
In the eyes of Wolfowitz, Rumsfeld, Magneto and Stryker, you're either
with us or against us. You're either a mutant, or a human.
A terrorist state or a US ally. A friend to be loyally defended,
or an enemy to be hunted down and eradicated. Diplomacy
isn't a conversational dance to extract concessions or find
a shared solution; it's another way to wage war.
Professor Charles Xavier and Colin Powell, on the other
hand, would rather see if things can be worked out. Both
understand that there is a place for negotiation and compromise.
Both understand that to paint an entire race or arbitrary
stack of countries as "the enemy" can have dramatic
and negative long-term consequences.
And both find themselves arguing for moderation in a time
of wild hysteria, fear, mutual distrust and anger.
In X2, an attempt on the president's life by a
mutant sets the climate of fear that empowers Stryker's
crusade. Like Sept. 11, the assassination attempt was a
violent, underhanded act that validated the worst fears
of the black-and-whiters.
And like Sept. 11, the attack sets off a firestorm of
argument and infighting on both "teams" as to the proper
response. Do we go all out and gear up for an unending war?
Or hold back, hoping that someone on the other side will
listen to reason?
Certainly other films before X2 have tackled the
issue of whether to hit 'em hard or talk it out. But for
many (like The Godfather), it's a tactical consideration.
Do we have the muscle to make the hit? If not, then we talk.
(i.e., if the old man dies, you make the deal.)
In X2 and the corridors of Washington, the question
is more philosophical how does one define "enemy,"
anyway? Can you really negotiate with someone bent on the
destruction of America itself? Where does venomous rhetoric
end and deadly intent begin?
Everyone agrees that you should kill a snake if you're
strong enough and it's threatening you. The question is:
How far out of your way do you go when you're out crushing
serpents? Do you only strike Al Qaeda and its direct sponsors
or, in X2, the specific mutants directly responsible
for anti-human attacks or do you strike countries
throughout the Middle East and go after every mutant on
the planet?
The message of X2 would warm the heart of the US
State Department; the black-and-whiters are the bad guys,
destructive, vicious and short-sighted. At the film's end,
the extremists are dead or on the run, and there is a meeting
of the minds between the mutants and humans.
But whether you applaud the strength of the Bush administration
or denounce its foreign policy excesses, X2 will
give you a brilliantly visceral and hella entertaining
frame of reference for the intellectual food fight
that's dominating the pages of Foreign Policy and The New
York Times.
Plus, it's got Wolverine.
E-mail James Norton at jrnorton@flakmag.com.