
Spy Game
dir. Tony Scott
Universal Pictures
Spy Game paints Hollywood's latest portrait of professional
spooks. Again we are invited to eavesdrop on the coded conversations of secret
agents and tail them as they step silently among the shadows. Keep alert and
the mercenary procedures of the CIA and the ugly realities of international
affairs will surely be revealed. Spy Game is going to put us in the know,
or so it and other movies in its genre promise.
These spy films always present themselves as some kind of misplaced
passkey; it's the essence of their allure. Most citizens without high-level
security clearance can only imagine how the US government wages its
continued covert "intelligence" war, where the battlefield is the
world, the casualties don't often make the evening news and the goal is
usually unclear. And because we receive so little information about how our liberties or
petroleum are secured, we turn to our storytellers for clues.
Spy Game confirms the worst of fears without blowing its entertaining
cool. Opening with an inventive rescue mission inside a hellish prison in
China, the film quickly establishes its equally gritty and glossy style. CIA
agent Tom Bishop (Brad Pitt) infiltrates the prison ward by pretending to be
part of a medical inoculations team. In short order, he squirts gel into his palm,
slips a couple pills under his tongue and shakes hands with a few thousand volts.
Electrocuted and pronounced dead, Bishop is left alone on a gurney, where his body cools
and his blood begins to circulate again. He gets up and searches for his target among the inmates
but is captured.
In the United States, Nathan Muir (Robert Redford), a world-weary spy
who has been benched among bureaucrats at CIA headquarters, is a day away
from a peaceful retirement. Muir's office is already boxed up, his secretary
has been reassigned and he lustfully guards a poster of his tropical
getaway. Before he even clocks in for his final shift, Muir is tipped off that
his protégé Bishop has been captured in China and is scheduled to be
executed within 24 hours.
The CIA bosses are prepared to let Bishop die. They view his mission
as rogue, embarrassing and politically costly. Muir, of course, has other ideas
and works from inside the agency to save the colleague he groomed for more
than a decade. As he works to free Bishop, the movie flashes back to their first meeting
and earlier missions.
Spy Game's tempo mirrors a storm lightning followed rhythmically
by thunder, with danger as constant as heavy rain. Director Tony Scott
keeps the senses stimulated with sweeping aerial shots and a lighting design that
makes the center of the action vibrant and taints the corners with
foreboding darkness. As a movie, Spy Game succeeds.
As the most recent peek into the US intelligence community, Spy
Game appears to be akin to Three Days of the Condor, which
also stars Redford, then a clueless young agent. While subtler and more
comforting in its message than Condor, Spy Game pointedly accuses
the CIA of eating its own.
That might not seem like startling news, but it's a message rarely delivered at the movies.
For all of Hollywood's re-creations of American international spies,
only a handful of movies condemn the whole system. Often when the CIA appears
to be too barbaric in a film, the atrocities are attributed to some
renegade within the system. The offending loose screw is tightened or removed.
The system is cleared and continues.
Spy Game does not offer a fall guy for the CIA's dirty tricks and cruel
behavior. By chronicling the relationship between Muir and Bishop from
Vietnam in the early '70s to Beirut in the mid-'80s, the film shows the
inhumanity of intelligence work. Muir and Bishop use people for
information and abandon them to die if the heat gets too great. Muir does it with
chilling ease; Bishop does it with growing disgust.
Condor openly finds the CIA's practices immoral. It was released in
1975 after the country had lost much of its trust in government thanks to
Vietnam, a rash of domestic assassinations and Watergate. Produced
before we were preoccupied with terror, Spy Game builds the case that the CIA
is efficiently amoral. With a cool nod, the film argues for a clear
point: Somebody has to soil their hands, so the rest of us can go to the
movies.
Rasheed Newson (rasheednewson@hotmail.com)